When fixing a drum skin Roger creates a machine.
Roger and the bots go overboard repairing a scooter.
Roger and the bots try to make a bean plant grow.
Roger and the bots create a new toy for a dog.
Roger and the bots take on a vending machine.
Roger leads the bots to round up escaped chickens.
A mechanical pet has disappeared into the air ducts.
A girl's broken science project becomes a little too realistic.
Roger and the bots rebuild broken dolls and action figures.